Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Scarred. Fully recovered. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Join homeworld’s celebrity circles |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Entertainer (Performer) rank 2. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Performer) rank 3. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
Criticised a questionable political leader on Herschel Finnerty's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
A good deal ensures Herschel Finnerty is living the high life for a few years. |
8 |
44 |
Voluntarily left Merchant Marine |
8 |
44 |
Became a Citizen (Corporate). |
8 |
48 |
Herschel Finnerty is rewarded for Herschel Finnerty's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Corporate) rank 1. |
9 |
48 |
Voluntarily left Corporate |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Herschel Finnerty's belief system ambush Herschel Finnerty. |
10 |
51 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
55 |
Herschel Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
57 |
Herschel Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |