Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested |
4 |
28 |
Became a Prisoner (Thug). |
4 |
32 |
Good Behaviour. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Given advanced training in a specialist field |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Hilton Kirkham's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Agent (Corporate Agent). |
10 |
56 |
Established a network of contacts. Gain 1 contacts. |
10 |
56 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |