Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Streetwise as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Hiram Brew's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
36 |
Suffer from a life-threatening illness. |
5 |
36 |
Became a Scout (Explorer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Hiram Brew's belief system ambush Hiram Brew. |
6 |
38 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Good fortune |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
46 |
Voluntarily left Missionary/Humanitarian |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Gain Enemy if Hiram Brew don't already have one. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Find valuable salvage. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
57 |
Hiram Brew do not know what happened to Hiram Brew. There is a gap in Hiram Brew's memory. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |