Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Hudson Andrew's field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Entangled in a bureaucratic or legal morass that distracts Hudson Andrew from Hudson Andrew's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Make a breakthrough in Hudson Andrew's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
45 |
Accepted a deal with criminal or other figure under investigation. |
8 |
45 |
Failed to qualify for Field Researcher (Scholar). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Attempted a risky adventure and was wildly successful. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
51 |
Drafted into Merchant Marine |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
A sudden war destroys Hudson Andrew's trade routes and contacts, forcing Hudson Andrew to flee that region of space. |
10 |
57 |
Gain rebels as Enemy |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |