Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Hunter Mahon's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Merchant (Broker). |
6 |
40 |
Given advanced training in a specialist field |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
A good deal ensures Hunter Mahon is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
A sudden war destroys Hunter Mahon's trade routes and contacts, forcing Hunter Mahon to flee that region of space. |
8 |
50 |
Gain rebels as Enemy |
9 |
50 |
Failed to qualify for Artist (Entertainer). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Became a Entertainer (Journalist). |
10 |
56 |
Public opinion turns on Hunter Mahon. |