Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 5. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Pirate) with the new title Leader and previous rank. |
7 |
45 |
A job goes wrong, forcing Ignatius Coleman to flee off-planet. |
8 |
45 |
Became a Scout (Courier). |
8 |
48 |
Spend several years jumping from world to world in Ignatius Coleman's scout ship. |
9 |
49 |
Continued as Scout (Courier). |
9 |
51 |
Serve as the courier for an important message from the Imperium. |
9 |
53 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
53 |
Voluntarily left Courier |
10 |
53 |
Entered Merchant Academy with the Business curriculum. |
10 |
56 |
Accused of a crime |
10 |
57 |
Graduated. |