Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
29 |
Attacked by enemies and injured. |
2 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
29 |
Gain Enemy if Irwin Taylor don't already have one. |
3 |
29 |
Continued as Drifter (Barbarian). |
3 |
31 |
Suffer from a life-threatening illness. |
4 |
31 |
Became a Scout (Explorer). |
4 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Someone more charismatic but less devout than Irwin Taylor has become Irwin Taylor's superior. |
7 |
43 |
Voluntarily left Mainstream Believer |
7 |
43 |
Switched to Drifter (Scavenger). |
7 |
44 |
Irwin Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Irwin Taylor have been following false teachings! |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |