Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Issac Ford commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Injured. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Issac Ford is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Issac Ford as an Enemy. |
6 |
37 |
Became a Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Risk Issac Ford's fortune on a possibility lucrative deal and win. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Make an unexpected connection outside Issac Ford's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |