Retired Sergeant Jack Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 59 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)111466
Remorseful, Malevolent, Always has a runny nose
 
Skills
Admin 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gunner (Screen) 1
Melee (Striking) 1
Persuade 0
Profession (Worker) 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful-23
Agent Law Enforcement Sergeant23
Scout Courier 02
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Lelia Horgan Enemy 0 2 3 5 Sydite (F/25)
Sylvester Henry Contact 3 1 3 1 Dolphin, Imperium (M/28)
Abram Baker Contact 0 2 0 0 Pirian (M/42)
Melanie Carrington Enemy 0 4 4 0 Dolphin, Imperium (F/18)
Theo Saxon Enemy 0 1 1 0 Sydite (M/25)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Jack Finnerty is caught in the periphery of a scandal.
1 20 Demoted to Believer (Holy Warrior) rank -1.
2 22 Continued as Believer (Holy Warrior).
2 24 Jack Finnerty is caught in the periphery of a scandal.
2 24 Demoted to Believer (Holy Warrior) rank -2.
3 26 Continued as Believer (Holy Warrior).
3 27 Jack Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 Uncover a major conspiracy against Jack Finnerty's employers.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Continued as Agent (Law Enforcement).
5 34 Given specialist training in vehicles.
5 35 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 35 Continued as Agent (Law Enforcement).
6 39 Severely injured. Fully recovered. Owe 3,750 for medical bills.
7 39 Failed to qualify for Journalist (Entertainer).
7 39 Submitted to the draft.
7 39 Became a Scout (Courier).
7 40 Perform an exemplary service for the scouts.
8 43 Continued as Scout (Courier).
8 46 Jack Finnerty's ship is damaged, and Jack Finnerty have to hitch-hike Jack Finnerty's way back across the stars to the nearest scout base.
8 46 Gain 2 Contacts. Gain 2 Enemies.
9 46 Became a Drifter (Scavenger).
9 49 Betrayed by a friend. One of Jack Finnerty's Contacts or Allies betrays Jack Finnerty, ending Jack Finnerty's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Jack Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Voluntarily left Missionary/Humanitarian
11 53 Switched to Drifter (Barbarian).
11 57 Jack Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
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