Retired Corporal Jewell Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 59 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 6 (0)111336
Terrified, Enjoys a little friendly competition, Unwilling
 
Skills
Admin 1
Advocate 1
Astrogation 0
Diplomat 1
Drive (Hovercraft) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Citizen Corporate 13
Drifter Scavenger 01
Merchant Free Trader 02
Drifter Wanderer 02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jewel Edwards Enemy 0 3 5 1 Ne Kraeda ren Kelva (F/24)
Jewel Edwards gains in power and influence.
Gordon Sheils Contact 2 1 0 3 Kargol (M/36)
Gordon Sheils belongs to an unusual cultural or religious group.
Alida Warren Contact 3 2 4 1 Hanen (F/24)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Jewell Cumming went above and beyond the call of duty.
2 22 Continued as Agent (Law Enforcement).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 28 Jewell Cumming's work ends up coming home with Jewell Cumming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 28 Became a Citizen (Corporate).
4 32 Jewell Cumming befriend a superior in the corporation or the colony.
4 32 Promoted to Citizen (Corporate) rank 1.
5 32 Continued as Citizen (Corporate).
5 33 Advanced training in a specialist field.
6 36 Continued as Citizen (Corporate).
6 40 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Became a Drifter (Scavenger).
7 42 Suffer from a life-threatening illness.
8 42 Became a Merchant (Free Trader).
8 43 Make an unexpected connection outside Jewell Cumming's normal circles. Gain a Contact.
9 46 Continued as Merchant (Free Trader).
9 47 Imperial trade restrictions force Jewell Cumming out of business.
10 47 Switched to Drifter (Wanderer).
10 50 Find valuable salvage.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Wanderer).
11 53 Injured. Fully recovered. Owe 5,000 for medical bills.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Retired.
12 57 Gained a contact.
13 57 Aging Crisis. Owe 40,000 for medical bills.
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