Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Johnny Burton is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Johnny Burton's work ends up coming home with Johnny Burton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Switched to Citizen (Colonist). |
8 |
46 |
Johnny Burton learn something Johnny Burton should not have – a corporate secret, a political scandal – which Johnny Burton can profit from illegally. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
50 |
Johnny Burton gain experience in a technical field as a computer operator or surveyor. |
9 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
52 |
Voluntarily left Colonist |
10 |
52 |
Returned to Drifter (Barbarian). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Gain Enemy if Johnny Burton don't already have one. |
10 |
56 |
Promoted to Drifter (Barbarian) rank 1. |