Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Arrested |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
29 |
A guard takes a dislike to Johnson Paul. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
34 |
Good Behaviour. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Scholar (Physician). |
5 |
35 |
Make a breakthrough in Johnson Paul's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Continued as Scholar (Physician). |
7 |
44 |
Birth or Death involving a family member or close friend. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
Johnson Paul's work is sabotaged by unknown parties. Johnson Paul may salvage what Johnson Paul can and give up. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
51 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Johnson Paul aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |