Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A series of bad deals and decisions force Jonathan Mathew into bankruptcy. Jonathan Mathew salvages what Jonathan Mathew can. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Hard times caused by a lack of interstellar trade costs Jonathan Mathew's job. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Jonathan Mathew come into conflict with a splinter group Jonathan Mathew's own religion which maintains Jonathan Mathew's version is the wrong one. Gain 1 Rivals. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Jonathan Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
52 |
Drafted into Law Enforcement |
9 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
52 |
Returned to Agent (Law Enforcement). |
10 |
54 |
Severely injured. Owe 5,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Returned to Believer (Holy Warrior). |
11 |
57 |
Jonathan Mathew faith is shaken. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |