Retired Sublieutenant Julian Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 59 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 10 (1)11193A
Cautious, Over wrought, Intolerant
 
Skills
Admin 0
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gunner 0
Investigate 0
Jack-of-All-Trades 2
Leadership 2
Medic 2
Melee (Blade) 1
Profession (Sports) 0
Recon 0
Science (Life Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Navy Flight Sublieutenant2 / 02
Agent Corporate Agent Agent11
Believer Missionary/Humanitarian Team Leader22
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Drifter Scavenger 12
 
Name Type Affinity Enmity Power Influence Species
Floyd Dean Contact 1 1 3 4 Ronnin (M/76)
Relationship redefined. Rival becomes a contact.
Cleo Broderib Enemy 0 3 2 3 Vlazhdumecta (M/65)
Zula Heriot Ally 3 0 0 0 Ronnin (F/17)
Elvina Ahern Rival 1 2 0 0 Ronnin (F/33)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 A disaster leaves several injured, and others blame Julian Rule, forcing Julian Rule to leave Julian Rule's career. Gain a Rival.
1 20 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Line/Crew (Navy).
2 20 Submitted to the draft.
2 20 Became a Navy (Flight) with the new title Crewman.
2 24 Julian Rule foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 24 Commissioned in Navy (Flight) with the new title Ensign.
2 24 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
3 24 Continued as Navy (Flight).
3 28 During a battle, defeat or victory depends on Julian Rule's actions. The ship suffers severe damage and Julian Rule is blamed for the disaster. Julian Rule is court - martialled and discharged.
4 28 Became a Agent (Corporate Agent).
4 29 Advanced training in a specialist field.
4 32 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 32 Voluntarily left Corporate Agent
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 36 Good fortune
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Continued as Believer (Missionary/Humanitarian).
6 40 Julian Rule secretly provide religious rites for a dying leader or noble, although they do not share Julian Rule's faith. Gain an Ally in the family and a Rival who disagrees with Julian Rule's choice.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 40 Voluntarily left Missionary/Humanitarian
7 40 Became a Drifter (Wanderer).
7 42 Betrayed by a friend. One of Julian Rule's Contacts or Allies betrays Julian Rule, ending Julian Rule's career. That Contact or Ally becomes a Rival or Enemy.
8 42 Failed to qualify for Broker (Merchant).
8 42 Continued as Drifter (Wanderer).
8 45 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
9 45 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 48 Opponents of Julian Rule's belief system ambush Julian Rule.
9 48 Severely injured. Fully recovered. Owe 25,000 for medical bills.
10 48 Switched to Drifter (Scavenger).
10 52 Find valuable salvage.
10 52 Promoted to Drifter (Scavenger) rank 1.
11 52 Continued as Drifter (Scavenger).
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
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