Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Junius Archer have no idea what happened to Junius Archer – they found Junius Archer's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Entertainer (Artist) rank 1. |
4 |
28 |
Voluntarily left Artist |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
31 |
A good deal ensures Junius Archer is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Junius Archer's trade routes and contacts, forcing Junius Archer to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Junius Archer faith enjoys an explosion of popularity largely thanks to Junius Archer's efforts. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Voluntarily left Missionary/Humanitarian |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |