Retired 4th Officer Kawatab Wabwakeo-Wea-o  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 59 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 7 (0) 8 (0)111C78
Strict
 
Skills
Broker 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 2
Persuade 1
Profession (Colonist) 0
Recon 2
Science (Social Sciences/Archaeology) 1
Seafarer (Personal) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer24
Citizen Corporate 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Pleas Boyd Enemy 0 4 1 0 Dolphin, Imperium (M/15)
Baswe Wa-wa Enemy 0 1 1 4 Bwap (F/11)
Helmer Sanders Enemy 0 4 1 2 Dynchia (M/42)
Helmer Sanders gains in influence.
Duncan Enright Ally 3 0 3 1 Ziadd (M/77)
Duncan Enright gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Advanced training in a specialist field.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Severely injured. Fully recovered. Owe 7,500 for medical bills.
3 23 Became a Drifter (Scavenger).
3 25 Betrayed by a friend. One of Kawatab Wabwakeo-Wea-o's Contacts or Allies betrays Kawatab Wabwakeo-Wea-o, ending Kawatab Wabwakeo-Wea-o's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
5 29 Continued as Merchant (Merchant Marine).
5 30 Given advanced training in a specialist field
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 37 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 37 Aging Crisis. Owe 20,000 for medical bills.
7 37 Retired at age 37.
7 37 Continued as Merchant (Merchant Marine).
7 38 Kawatab Wabwakeo-Wea-o's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 38 Aging Crisis. Owe 20,000 for medical bills.
8 38 Became a Citizen (Corporate).
8 42 Life ruined by a criminal gang. Gain the gang as an Enemy
9 42 Aging Crisis. Owe 40,000 for medical bills.
9 42 Retired.
9 43 Birth or Death involving a family member or close friend.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 49 A new romantic starts. Gain an Ally.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 51 Moved to a new world.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
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