Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Kawatab Wabwakeo-Wea-o's Contacts or Allies betrays Kawatab Wabwakeo-Wea-o, ending Kawatab Wabwakeo-Wea-o's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Given advanced training in a specialist field |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Kawatab Wabwakeo-Wea-o's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
Birth or Death involving a family member or close friend. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |