Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Betrayed by a friend. One of Kenneth Henry's Contacts or Allies betrays Kenneth Henry, ending Kenneth Henry's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Scout (Explorer). |
3 |
31 |
When dealing with an alien race, Kenneth Henry botch an opportunity to gather extra intelligence about them. |
3 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Attempted to change assignments. |
4 |
32 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Kenneth Henry survey an alien world. |
5 |
36 |
Continued as Scout (Surveyor). |
5 |
40 |
Perform an exemplary service for the scouts. |
5 |
40 |
Forced to continue current assignment. |
5 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
40 |
Continued as Scout (Surveyor). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
47 |
Good fortune. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |