Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scholar (Physician). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Make a breakthrough in Lamar Mcdonalid's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Caught cheating in some fashion, advancing Lamar Mcdonalid's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
36 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
40 |
Win a prestigious prize for Lamar Mcdonalid's work. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
46 |
An expedition or voyage goes wrong, leaving Lamar Mcdonalid stranded in the wilderness. |
8 |
46 |
Became a Merchant (Broker). |
8 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Voluntarily left Broker |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Betrayed by a friend. One of Lamar Mcdonalid's Contacts or Allies betrays Lamar Mcdonalid, ending Lamar Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Lamar Mcdonalid refused an offer of inducements to betray Lamar Mcdonalid's faith. Gain 3 enemies. |