Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Given a special assignment or duty in Landon Carson's unit. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Landon Carson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Scarred. Fully recovered. |
5 |
32 |
Became a Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Landon Carson's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Became a Scout (Explorer). |
7 |
39 |
Perform an exemplary service for the scouts. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
44 |
Landon Carson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Landon Carson fail to help. Gain an Enemy. |
8 |
44 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
45 |
Promoted to Scout (Explorer) rank 2. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Scout (Explorer). |
9 |
49 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |