Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Len Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine). |
7 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Len Blakely's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Victim of a crime |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |