Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Thief). |
2 |
27 |
Leo Holmes spend months in the dangerous criminal underworld. |
3 |
29 |
Voluntarily left Thief |
3 |
29 |
Failed to qualify for Performer (Entertainer). |
3 |
29 |
Submitted to the draft. |
3 |
29 |
Became a Navy (Flight) with the new title Crewman. |
3 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
34 |
Contact with Government. |
5 |
35 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Owe 20,000 for medical bills. |
5 |
36 |
Gain Enemy if Leo Holmes don't already have one. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Leo Holmes is sent to a new community or parish to preach The Word among the poor. |
6 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
43 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Leo Holmes is sent to a new community or parish to preach The Word among the poor. |
7 |
47 |
Forced to continue current assignment. |
7 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
47 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Leo Holmes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
51 |
Forced to muster out. |
9 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Retired. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |