Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Lonie Wilson have no idea what happened to Lonie Wilson – they found Lonie Wilson's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Assigned to a planet with a hostile or wild environment. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
34 |
Injured. |
6 |
34 |
Became a Agent (Corporate Agent). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
38 |
Voluntarily left Corporate Agent |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Lonie Wilson's work ends up coming home with Lonie Wilson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Merchant (Broker). |
8 |
45 |
Risk Lonie Wilson's fortune on a possibility lucrative deal and win. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Voluntarily left Broker |
10 |
50 |
Became a Drifter (Barbarian). |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |