Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Lonnie Fleming easily defeat. |
3 |
29 |
Gain Enemy if Lonnie Fleming don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attacked by enemies that Lonnie Fleming easily defeat. |
7 |
42 |
Gain Enemy if Lonnie Fleming don't already have one. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Law Enforcement (Agent). |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Good fortune |
8 |
49 |
Promoted to Drifter (Wanderer) rank 6. |
9 |
49 |
Voluntarily left Wanderer |
9 |
49 |
Failed to qualify for Artist (Entertainer). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Scout (Courier). |
9 |
50 |
Lonnie Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Became a Scholar (Scientist). |
10 |
52 |
Advanced training in a specialist field. |
10 |
54 |
Promoted to Scholar (Scientist) rank 1. |
11 |
54 |
Continued as Scholar (Scientist). |
11 |
56 |
Lost eye or limb. Owe 1,250 for medical bills. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |