Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lou Parlow do not know what happened to Lou Parlow. There is a gap in Lou Parlow's memory. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A good deal ensures Lou Parlow is living the high life for a few years. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Lou Parlow's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Lou Parlow's trade routes and contacts, forcing Lou Parlow to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Lou Parlow come into conflict with a splinter group Lou Parlow's own religion which maintains Lou Parlow's version is the wrong one. Gain 2 Rivals. |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
46 |
Attempted a risky adventure and was wildly successful. |
10 |
48 |
Continued as Drifter (Barbarian). |
11 |
52 |
Voluntarily left Barbarian |
11 |
52 |
Returned to Believer (Missionary/Humanitarian). |
11 |
53 |
Opponents of Lou Parlow's belief system ambush Lou Parlow. |
11 |
53 |
Severely injured. Owe 15,000 for medical bills. |
12 |
53 |
Switched to Drifter (Wanderer). |
12 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired at age 57. |