Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Marcus Murphy blame Marcus Murphy's commander. Gain commander as Enemy. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Marcus Murphy's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Encounter a Psionic institute. |
3 |
26 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
31 |
Continued as Psion (Psi-Warrrior). |
5 |
33 |
Psionic abilities make Marcus Murphy uncomfortable to be around. One contact or ally becomes a rival. |
5 |
35 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
35 |
Continued as Psion (Psi-Warrrior). |
6 |
36 |
Spent time mastering mind and body. |
6 |
39 |
Promoted to Psion (Psi-Warrrior) rank 3. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Psion (Psi-Warrrior) rank 4. |
8 |
43 |
Continued as Psion (Psi-Warrrior). |
8 |
46 |
Gain a mentor. |
8 |
47 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
9 |
47 |
Continued as Psion (Psi-Warrrior). |
9 |
48 |
Spent time mastering mind and body. |
9 |
51 |
Promoted to Psion (Psi-Warrrior) rank 6. |
10 |
51 |
Voluntarily left Psi-Warrrior |
10 |
51 |
Failed to qualify for Journalist (Entertainer). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
53 |
Survived a risky adventure but gained nothing. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Find valuable salvage. |