Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Mathew Barbary went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 2. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
An investigation, tour, project or expedition goes wrong, stranding Mathew Barbary far from home. |
10 |
50 |
Became a Citizen (Colonist). |
10 |
54 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
54 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
57 |
Mathew Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
11 |
58 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |