Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Flyer (Wing) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Corporate Agent (Agent). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Drafted into Merchant Marine |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Voluntarily left Merchant Marine |
4 |
34 |
Became a Rogue (Thief). |
4 |
35 |
Arrested and charged. |
4 |
35 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
38 |
Promoted to Rogue (Thief) rank 1. |
5 |
38 |
Became a Prisoner (Fixer). |
5 |
41 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
42 |
Switched to Prisoner (Thug) with previous rank. |
6 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
50 |
Returned to Prisoner (Thug). |
8 |
52 |
A guard takes a dislike to Merlin Cawley. |
9 |
54 |
Returned to Prisoner (Fixer). |
9 |
55 |
Persecuted by a prison gang. |