Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Gained a contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes disastrously wrong due to Merrill Oneil's commander’s error or incompetence, but Merrill Oneil survive. |
3 |
28 |
Cover for the commander and gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Switched to Citizen (Colonist). |
4 |
31 |
Political upheaval strikes Merrill Oneil's homeworld, and Merrill Oneil is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Merrill Oneil is rewarded for Merrill Oneil's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Merrill Oneil Merrill Oneil's job. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Merrill Oneil have been following false teachings! |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |