Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Merton Fields stranded in the wilderness. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Involved in a feud with a rival criminal organization. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
5 |
36 |
Betrayed by a friend. One of Merton Fields's Contacts or Allies betrays Merton Fields, ending Merton Fields's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Merton Fields is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Voluntarily left Mainstream Believer |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Merton Fields do not know what happened to Merton Fields. There is a gap in Merton Fields's memory. |
8 |
44 |
Returned to Believer (Mainstream Believer). |
8 |
48 |
Merton Fields secretly provide religious rites for a dying leader or noble, although they do not share Merton Fields's faith. Gain an Ally in the family and a Rival who disagrees with Merton Fields's choice. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
49 |
Drafted into Engineer/Gunner |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
56 |
Merton Fields foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |