Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
21 |
Given advanced training in a specialist field. |
1 |
22 |
Commissioned in Soulhunter (Soulhunter Support) with the new title Kaltrhar. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) officer rank 2 with the new title Shin Kaltrhar. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
26 |
Scarred. Fully recovered. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Mervin Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Mervin Bailey do not know what happened to Mervin Bailey. There is a gap in Mervin Bailey's memory. |
6 |
34 |
Failed to qualify for Partisan (Shaper Priest). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Mervin Bailey's Contacts or Allies betrays Mervin Bailey, ending Mervin Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
39 |
Mervin Bailey do not know what happened to Mervin Bailey. There is a gap in Mervin Bailey's memory. |
8 |
39 |
Failed to qualify for Enforcer (Rogue). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
9 |
43 |
Failed to qualify for Physician (Scholar). |
9 |
43 |
Returned to Drifter (Barbarian). |
9 |
46 |
Mervin Bailey do not know what happened to Mervin Bailey. There is a gap in Mervin Bailey's memory. |
10 |
46 |
Failed to qualify for Law Enforcement (Agent). |
10 |
46 |
Submitted to the draft. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |