Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A good deal ensures Mervin Bent is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A good deal ensures Mervin Bent is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Became a Citizen (Worker). |
7 |
45 |
Mervin Bent befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Mervin Bent learn something Mervin Bent should not have – a corporate secret, a political scandal – which Mervin Bent can profit from illegally. |
8 |
47 |
Gain a criminal contact. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Birth or Death involving a family member or close friend. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Thief (Rogue). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Scout (Explorer). |
10 |
56 |
Spend several years jumping from world to world in Mervin Bent's scout ship. |