Retired Project Worker Mervin Maiden  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 59 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Mischievous, Poor communicator, No-nonsense
 
Skills
Admin 0
Advocate 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 3
Diplomat 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Survival 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker15
Citizen Corporate 01
Drifter Wanderer 01
Scout Courier 03
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Marvel Nagle Rival 1 6 3 0 Azhanti (F/22)
Very bad falling out.
Rube Steen Rival 2 0 2 3 Dolphin, Imperium (M/32)
Alvie Snyder Rival 2 0 1 1 Kargol (M/22)
Alvie Snyder gains in influence.
Madie Dwan Ally 2 0 1 1 Kedepu (F/41)
Madie Dwan has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Birth or Death involving a family member or close friend.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Mervin Maiden is chosen to represent Mervin Maiden's faith in a vid show or other highly public forum.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Mervin Maiden is chosen to represent Mervin Maiden's faith in a vid show or other highly public forum.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Opponents of Mervin Maiden's belief system ambush Mervin Maiden.
4 34 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
5 34 Became a Citizen (Corporate).
5 36 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6 36 Became a Drifter (Wanderer).
6 38 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 38 Became a Scout (Courier).
7 41 Spend several years jumping from world to world in Mervin Maiden's scout ship.
8 42 Continued as Scout (Courier).
8 45 Perform an exemplary service for the scouts.
9 46 Continued as Scout (Courier).
9 47 Psychologically damaged by Mervin Maiden's time in the scouts.
10 47 Switched to Drifter (Scavenger).
10 49 Nearly killed. Owe 20,000 for medical bills.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Returned to Believer (Missionary/Humanitarian).
11 52 Mervin Maiden come into conflict with a splinter group Mervin Maiden's own religion which maintains Mervin Maiden's version is the wrong one. Gain 2 Rivals.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Retired.
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 56 Aging Crisis. Owe 20,000 for medical bills.
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