Retired Experienced Trader Mervin Penn  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 59 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)111877
Obnoxious, Ungrateful, Sparkling teeth
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 2
Persuade 2
Pilot 0
Profession (Colonist) 0
Stealth 2
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 04
Believer Holy Warrior Hopeful01
Navy Engineer/Gunner Petty Officer, 3rd class23
Entertainer Journalist 01
Merchant Free Trader Experienced Trader34
 
Name Type Affinity Enmity Power Influence Species
Murphy Little Ally 1 0 5 0 Ayansh'i (M/66)
Percival Moynihan Contact 3 1 5 4 Ronnin (M/35)
Percival Moynihan gained power at the expense of a third party who now blames the character.
Jennings Franklin Enemy 0 2 4 1 Geonee (M/63)
Jennings Franklin gains in power.
Albert McNamara Enemy 0 1 1 1 Cassilldan (M/78)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Mervin Penn's Contacts or Allies betrays Mervin Penn, ending Mervin Penn's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Believer (Holy Warrior) with the new title Hopeful.
2 21 Mervin Penn have been following false teachings!
3 21 Failed to qualify for Army Support (Army).
3 21 Returned to Drifter (Scavenger).
3 24 Mervin Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 28 A new romantic starts. Gain an Ally.
4 28 Attempt at commissioned failed.
4 28 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 28 Continued as Navy (Engineer/Gunner).
5 32 Vessel participates in a diplomatic mission.
5 32 Gain a contact.
5 32 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 32 Continued as Navy (Engineer/Gunner).
6 34 During a battle, defeat or victory depends on Mervin Penn's actions. Mervin Penn actions lead to an honorabe discharge.
7 34 Failed to qualify for Courier (Scout).
7 34 Returned to Drifter (Scavenger).
7 38 Injured. Fully recovered. Owe 2,500 for medical bills.
8 38 Became a Entertainer (Journalist).
8 40 Mervin Penn is forced out because of censorship or controversy. What truth did Mervin Penn get too close to?
9 40 Failed to qualify for Merchant Marine (Merchant).
9 40 Returned to Drifter (Scavenger).
9 43 Betrayed by a friend. One of Mervin Penn's Contacts or Allies betrays Mervin Penn, ending Mervin Penn's career. That Contact or Ally becomes a Rival or Enemy.
10 43 Became a Merchant (Free Trader).
10 45 Gained a contact.
10 47 Promoted to Merchant (Free Trader) rank 1.
11 47 Aging Crisis. Owe 40,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Merchant (Free Trader).
11 48 Given advanced training in a specialist field
11 51 Promoted to Merchant (Free Trader) rank 2.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Continued as Merchant (Free Trader).
12 53 Embroiled in legal trouble.
12 55 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 55 Continued as Merchant (Free Trader).
13 56 Mervin Penn's ship or starport is destroyed by criminals. Gain them as an Enemy.
14 56 Aging Crisis. Owe 40,000 for medical bills.
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