Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Micheal Hutchinson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Micheal Hutchinson's job. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Micheal Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Micheal Hutchinson's Contacts or Allies betrays Micheal Hutchinson, ending Micheal Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Micheal Hutchinson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Micheal Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Micheal Hutchinson have been following false teachings! |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
42 |
Good fortune. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |