Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A crime lord considers Mitchel Godkim his protégé. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Mitchel Godkim don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Attacked by enemies that Mitchel Godkim easily defeat. |
6 |
42 |
Gain Enemy if Mitchel Godkim don't already have one. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
46 |
Political upheaval strikes Mitchel Godkim's homeworld, and Mitchel Godkim is caught up in the revolution. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
49 |
Mitchel Godkim's business expands, Mitchel Godkim's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Citizen (Corporate) rank 1. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
52 |
Mitchel Godkim rise to a position of power in Mitchel Godkim's colony or corporation. |
9 |
54 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
58 |
Mitchel Godkim befriend a superior in the corporation or the colony. |
10 |
58 |
Promoted to Citizen (Corporate) rank 3. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |