Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Monroe Barnes's Contacts or Allies betrays Monroe Barnes, ending Monroe Barnes's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A series of bad deals and decisions force Monroe Barnes into bankruptcy. Monroe Barnes salvages what Monroe Barnes can. |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Monroe Barnes easily defeat. |
5 |
34 |
Gain Enemy if Monroe Barnes don't already have one. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Monroe Barnes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Failed to qualify for Flight (Navy). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Army (Cavalry) with the new title Private. |
9 |
53 |
Monroe Barnes is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Monroe Barnes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |