Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Psionic strength increases. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Voluntarily left Psi-Warrrior |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Nathaniel McNamara's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Spend several years jumping from world to world in Nathaniel McNamara's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Nathaniel McNamara's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nathaniel McNamara fail to help. Gain an Enemy. |
6 |
41 |
Nathaniel McNamara have no idea what happened to Nathaniel McNamara – they found Nathaniel McNamara's ship drifting on the fringes of friendly space. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Voluntarily left Wanderer |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Nathaniel McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Became a Scholar (Field Researcher). |
9 |
52 |
Make a breakthrough in Nathaniel McNamara's field. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
52 |
Continued as Scholar (Field Researcher). |
10 |
53 |
Entangled in a bureaucratic or legal morass that distracts Nathaniel McNamara from Nathaniel McNamara's work. |