Retired Crewman Newman Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 59 M 4 (-1) 1 (-2) 1 (-2) 9 (1) 5 (-1) 4 (-1)411954
Graceful posture, Practical, Overgrown ear hair
 
Skills
Admin 2
Advocate 1
Athletics 0
Broker 0
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat 0
Investigate 2
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 1
Melee (Grapple) 1
Persuade 1
Recon 0
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Economics) 1
Science (Physical Sciences/Physics) 1
Science (Social Sciences/Sophontology) 1
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 12
Merchant Free Trader 01
Navy Flight Crewman01
Scholar Scientist 45
Scholar Field Researcher 43
 
Name Type Affinity Enmity Power Influence Species
Ford Duffey Ally 4 0 0 1 Sylean (M/35)
Elsie Bethune Enemy 0 3 1 2 Iltharan (M/29)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 Involved in the planning of an impressive heist.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 23 Betrayed by a friend. One of Newman Sim's Contacts or Allies betrays Newman Sim, ending Newman Sim's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Merchant (Free Trader).
3 25 A series of bad deals and decisions force Newman Sim into bankruptcy. Newman Sim salvages what Newman Sim can.
4 25 Became a Navy (Flight) with the new title Crewman.
4 26 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 26 Became a Scholar (Scientist).
5 30 Entangled in a bureaucratic or legal morass that distracts Newman Sim from Newman Sim's work.
5 30 Promoted to Scholar (Scientist) rank 1.
6 30 Continued as Scholar (Scientist).
6 32 Assigned to work on a secret project for a patron or organisation.
6 34 Promoted to Scholar (Scientist) rank 2.
7 34 Continued as Scholar (Scientist).
7 37 Entangled in a bureaucratic or legal morass that distracts Newman Sim from Newman Sim's work.
7 38 Promoted to Scholar (Scientist) rank 3.
8 38 Continued as Scholar (Scientist).
8 42 Work for an eccentric but brilliant mentor, who becomes an Ally.
9 42 Continued as Scholar (Scientist).
9 45 Make a breakthrough in Newman Sim's field.
9 46 Promoted to Scholar (Scientist) rank 4.
10 46 Attempted to change assignments.
10 46 Switched to Scholar (Field Researcher) with previous rank.
10 50 A disaster or war strikes.
10 50 The planetary government interferes with Newman Sim's research for political or religious reasons. Newman Sim continue working openly and gain an Enemy.
11 50 Continued as Scholar (Field Researcher).
11 54 Win a prestigious prize for Newman Sim's work.
12 54 Continued as Scholar (Field Researcher).
12 56 Severely injured. Fully recovered. Owe 6,250 for medical bills.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired at age 56.
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