Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Newman Staff Newman Staff's job. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Commanding officer takes an interest in Newman Staff's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
During a battle, defeat or victory depends on Newman Staff's actions. Newman Staff actions lead to an honorabe discharge. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Newman Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Newman Staff's Contacts or Allies betrays Newman Staff, ending Newman Staff's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Given advanced training in a specialist field |
7 |
36 |
Voluntarily left Merchant Marine |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Newman Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
48 |
Newman Staff come into conflict with a splinter group Newman Staff's own religion which maintains Newman Staff's version is the wrong one. Gain 1 Rivals. |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
49 |
Nearly killed. Owe 17,500 for medical bills. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Returned to Believer (Holy Warrior). |
11 |
50 |
Newman Staff is caught in the periphery of a scandal. |
11 |
50 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Newman Staff secretly provide religious rites for a dying leader or noble, although they do not share Newman Staff's faith. Gain an Ally in the family and a Rival who disagrees with Newman Staff's choice. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |