Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Nick Tow's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Scholar (Scientist). |
5 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
33 |
Promoted to Scholar (Scientist) rank 1. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
35 |
Entangled in a bureaucratic or legal morass that distracts Nick Tow from Nick Tow's work. |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
38 |
Win a prestigious prize for Nick Tow's work. |
8 |
41 |
Continued as Scholar (Scientist). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Became a Drifter (Barbarian). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |