Retired Scout Noah Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 59 M 5 (-1) 1 (-2) 1 (-2) 2 (-2) 7 (0) 1 (-2)511271
Prosperous, Docile, Sterile
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Walker) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 2
Language 0
Mechanic 0
Medic 0
Navigation 1
Pilot 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout14
Agent Corporate Agent Agent14
Retired 04
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Harriette Matson Ally 1 0 1 2 Dolphin, Imperium (F/35)
Donald Hunniford Enemy 0 2 2 0 Dolphin, Imperium (M/50)
Jewel Robins Enemy 0 3 2 1 Luriani (F/83)
Jewel Robins gains in power and influence.
Vernie Kim Ally 6 0 1 0 Kargol (F/56)
Erma Cole Enemy 0 4 5 1 Dolphin, Imperium (F/39)
Erma Cole fell on hard times.
Ocie Risewell Contact 1 1 0 1 Dolphin, Imperium (M/47)
Vesta Spencer Contact 2 1 2 2 Dolphin, Imperium (F/54)
 
Term Age History
1 12 Entered Military Academy(Marine Academy)
1 14 Become leader in social movement.
1 14 Gain an Ally and an Enemy.
1 14 Dropped out of military academy.
2 14 Became a Scout (Surveyor).
2 15 Noah Sim have no idea what happened to Noah Sim – they found Noah Sim's ship drifting on the fringes of friendly space.
3 15 Became a Agent (Corporate Agent).
3 19 Go undercover to investigate an enemy.
3 19 A revolution, attack or other unusual event throws Noah Sim's life into chaos, forcing Noah Sim to leave the planet.
4 19 Continued as Agent (Corporate Agent).
4 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 23 Continued as Agent (Corporate Agent).
5 24 Given specialist training in vehicles.
5 27 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 27 Continued as Agent (Corporate Agent).
6 29 Life ruined by a criminal gang. Gain the gang as an Enemy
7 29 Returned to Scout (Surveyor).
7 33 Spend several years jumping from world to world in Noah Sim's scout ship.
8 33 Continued as Scout (Surveyor).
8 34 Spend several years jumping from world to world in Noah Sim's scout ship.
8 37 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 37 Attempted to change assignments.
9 37 Failed to qualify for Explorer (Scout).
9 37 Continued as Scout (Surveyor).
9 41 Noah Sim's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9 41 Forced to muster out.
10 41 Aging Crisis. Owe 10,000 for medical bills.
10 41 Retired at age 41.
10 41 Retired.
10 43 Gained a contact.
11 45 Aging Crisis. Owe 60,000 for medical bills.
11 46 Birth or Death involving a family member or close friend.
12 49 Aging Crisis. Owe 30,000 for medical bills.
12 51 Good fortune.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 54 A romantic relationship ends badly. Gain a Rival or Enemy.
14 57 Aging Crisis. Owe 40,000 for medical bills.
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