Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Make a breakthrough in Noble Campbell's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Entangled in a bureaucratic or legal morass that distracts Noble Campbell from Noble Campbell's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Cheated in some fashion, advancing Noble Campbell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Refused to perform research that goes against Noble Campbell's conscience. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
50 |
Moved to a new world. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |