Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
24 |
A crime lord considers Omer Horton his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Omer Horton spend months in the dangerous criminal underworld. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
40 |
An expedition or voyage goes wrong, leaving Omer Horton stranded in the wilderness. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Moved to a new world. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Entangled in a bureaucratic or legal morass that distracts Omer Horton from Omer Horton's work. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 3. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
54 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
54 |
Became a Merchant (Broker). |
10 |
58 |
A good deal ensures Omer Horton is living the high life for a few years. |