Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Criticised a questionable political leader on Orval Dean's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Orval Dean's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Orval Dean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Orval Dean befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
Orval Dean learn something Orval Dean should not have – a corporate secret, a political scandal – which Orval Dean can profit from illegally. |
7 |
40 |
Gain a criminal contact. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
46 |
Orval Dean's business expands, Orval Dean's corporation grows, or the colony thrives. |
8 |
47 |
Promoted to Citizen (Corporate) rank 3. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
49 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Victim of a crime. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |