Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Became a Rogue (Enforcer). |
2 |
26 |
Ossie Ellis commit a legendary crime. |
2 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
29 |
Voluntarily left Enforcer |
3 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
33 |
Voluntarily left Law Enforcement |
4 |
33 |
Failed to qualify for Explorer (Scout). |
4 |
33 |
Became a Drifter (Scavenger). |
4 |
37 |
Attacked by enemies that Ossie Ellis easily defeat. |
4 |
37 |
Gain Enemy if Ossie Ellis don't already have one. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
5 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
41 |
Became a Prisoner (Fixer). |
6 |
44 |
Disgraced. Word of Ossie Ellis's criminal past reaches Ossie Ellis's homeworld. |
7 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
48 |
Injured. |
8 |
49 |
Returned to Prisoner (Fixer). |
8 |
50 |
A guard takes a dislike to Ossie Ellis. |
9 |
53 |
Continued as Prisoner (Fixer). |
9 |
57 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |