Retired Scout Otho Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 59 M 1 (-2) 3 (-1) 1 (-2) 5 (-1) 2 (-2) 6 (0)131526
Gluttonous, Mumbling speech
 
Skills
Broker 1
Deception 0
Diplomat 1
Drive 0
Gun Combat (Archaic) 1
Mechanic 1
Persuade 1
Recon 0
Science (Social Sciences/Philosophy) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman13
Scout Surveyor Scout12
Merchant Broker 14
 
Name Type Affinity Enmity Power Influence Species
Dwight Douglas Ally 4 1 0 1 Darmine (M/29)
Dwight Douglas is in desperate trouble and could use the character’s help.
An incident occured.
Relationship becomes more moderate. Ally becomes a contact.
Relationship becomes more intense. Contact becomes an ally.
Kattie Arthur Enemy 0 3 2 4 Darmine (F/25)
Dean Cain Contact 2 1 1 5 Darmine (M/16)
Dean Cain is in desperate trouble and could use the character’s help.
Diplarnii Ally 3 0 1 4 Vilani, Imperium (F/25)
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Became a Drifter (Wanderer).
1 20 Otho Neal do not know what happened to Otho Neal. There is a gap in Otho Neal's memory.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 25 A new romantic starts. Gain an Ally.
4 28 Continued as Merchant (Merchant Marine).
4 32 A sudden war destroys Otho Neal's trade routes and contacts, forcing Otho Neal to flee that region of space.
4 32 Gain rebels as Enemy
5 32 Failed to qualify for Pirate (Rogue).
5 32 Submitted to the draft.
5 32 Became a Scout (Surveyor).
5 36 When dealing with an alien race, Otho Neal botch an opportunity to gather extra intelligence about them.
5 36 Severely injured. Owe 20,000 for medical bills.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 40 When dealing with an alien race, Otho Neal botch an opportunity to gather extra intelligence about them.
6 40 Injured. Fully recovered. Owe 1,250 for medical bills.
6 40 Forced to muster out.
7 40 Failed to qualify for Broker (Merchant).
7 40 Returned to Drifter (Wanderer).
7 41 Betrayed by a friend. One of Otho Neal's Contacts or Allies betrays Otho Neal, ending Otho Neal's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Switched to Merchant (Broker).
8 45 Make an unexpected connection outside Otho Neal's normal circles. Gain a Contact.
9 45 Continued as Merchant (Broker).
9 48 Gained a contact.
10 49 Continued as Merchant (Broker).
10 52 A good deal ensures Otho Neal is living the high life for a few years.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Broker).
11 56 Befriend a useful ally in one sphere. Gain an Ally.
11 57 Promoted to Merchant (Broker) rank 1.
12 57 Aging Crisis. Owe 20,000 for medical bills.
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