Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Otis Mcarty's business expands, Otis Mcarty's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Otis Mcarty learn something Otis Mcarty should not have – a corporate secret, a political scandal – which Otis Mcarty can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Risk Otis Mcarty's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
48 |
Drafted into Merchant Marine |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Returned to Merchant (Merchant Marine). |
9 |
52 |
A good deal ensures Otis Mcarty is living the high life for a few years. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |