Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Amnesia. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Amnesia. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Rewarded for a successful mission. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Go undercover to investigate an enemy. |
7 |
38 |
A police detective or rival criminal forces Ottis Mcabe to flee and vows to hunt Ottis Mcabe down. Gain an Enemy. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Established a network of contacts. Gain 3 contacts. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Given specialist training in vehicles. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Failed to qualify for Journalist (Entertainer). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
51 |
Ottis Mcabe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired. |
12 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |