Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scholar (Physician). |
3 |
26 |
Refuse to join a cheat in some fashion. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
28 |
A rival researcher blackens Paul Mills's name or steals Paul Mills's research. Gain a Rival. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
33 |
Good fortune |
6 |
35 |
Continued as Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Paul Mills's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Paul Mills's work is sabotaged by unknown parties. Paul Mills may salvage what Paul Mills can and give up. |
6 |
39 |
Gain an Enemy |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Moved to a new world. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Voluntarily left Broker |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Paul Mills retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Died at age 47 |