Project Leader Pink Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 59 M 5 (-1) 1 (-2) 1 (-2) 5 (-1) 10 (1) 3 (-1)5115A3
Refined
 
Skills
Admin 0
Animals 0
Astrogation 1
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 2
Gambler 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 2
Profession (Spacer/Crewmember) 1
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader36
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 01
Citizen Colonist 01
 
Name Type Affinity Enmity Power Influence Species
Tim Cain Ally 4 1 0 0 Vanejenese (M/16)
Tim Cain was ruined by misfortune caused by the character.
Ada Richards Rival 1 2 1 0 Dynchia (M/38)
Wilburn Robinson Enemy 0 6 2 0 Ne Kraeda ren Kelva (M/12)
Emilia Donaldson Enemy 0 5 4 0 Traltar (F/66)
Emilia Donaldson fell on hard times.
Andy Henry Enemy 1 2 0 1 Vanejenese (M/26)
Forgiveness.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Pink Watson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Pink Watson is sent to a new community or parish to preach The Word among the poor.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Pink Watson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Pink Watson accepted an offer of inducements to betray Pink Watson's faith. Gain 430,000 in cash.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 40 Risk Pink Watson's fortune on a possibility lucrative deal and win.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 44 Bankrupted by a rival. Gain the other trader as a Rival.
8 44 Returned to Believer (Missionary/Humanitarian).
8 47 Opponents of Pink Watson's belief system ambush Pink Watson.
8 47 Severely injured. Fully recovered. Owe 5,000 for medical bills.
9 47 Became a Drifter (Wanderer).
9 48 Scarred. Owe 2,500 for medical bills.
10 48 Became a Citizen (Colonist).
10 49 Pink Watson's business expands, Pink Watson's corporation grows, or the colony thrives.
10 52 Forced to muster out.
11 52 Returned to Believer (Missionary/Humanitarian).
11 56 Pink Watson refused an offer of inducements to betray Pink Watson's faith. Gain 3 enemies.
11 56 Forced to muster out.
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